Monster Hunter Wilds fans are blessed today with multiple videos showcasing more of the gameplay. One of these clips, ...
One of the best parts about “Monster Hunter Now” is that Niantic continues to improve the game massively, and Season 4 is no ...
Monster Hunter Wilds director Yuya Tokuda is actually quite glad that people missed the hitstop from older games in the ...
Between new technology and refining familiar monsters, Capcom focuses on making each game more Monster Hunter than the last.
Tokuda also confirms that Wilds will feature two graphics modes at launch: a 30 frames-per-second fidelity mode, and a 60fps ...
In our hands-on preview we learned Equipment Skills are split between weapons and armor, Insect Glaive is getting its ...
We played the first five hours of Monster Hunter Wilds at Capcom's headquarters in Japan and came away impressed with its ...
We flew to Osaka, Japan to visit Capcom and spend hours with a new build of Monster Hunter Wilds, and to meet the devs ...
After six hours of hands-on time, Monster Hunter Wilds is shaping up to be the most ambitious and streamlined Monster Hunter ...
The monsters in Monster Hunter Wilds’ open beta moved around more than they should have due to a bug, the game’s director has ...
As a new feature affecting every single weapon type in Monster Hunter Wilds, the implications of Focus Mode's debut are ...