Between new technology and refining familiar monsters, Capcom focuses on making each game more Monster Hunter than the last.
Monster Hunter Wilds fans are blessed today with multiple videos showcasing more of the gameplay. One of these clips, ...
Tokuda also confirms that Wilds will feature two graphics modes at launch: a 30 frames-per-second fidelity mode, and a 60fps ...
Whilst Monster Hunter had been lowkey kicking ass for years, it wasn’t until 2018’s World that it truly exploded. The ...
Lala Barina is an elegant spider-ish boss that twirls like a ballerina but will ensnare you in webs all the same, and we now ...
The full video can be found on VGC’s Patreon page, where it’s available to subscribers of all paid tiers. By signing up at ...
Monster Hunter Wilds director Yuya Tokuda is actually quite glad that people missed the hitstop from older games in the ...
A Pennsylvania hunter has a memorable birthday weekend when he harvests a massive buck on public hunting land. Here's why.
In our hands-on preview we learned Equipment Skills are split between weapons and armor, Insect Glaive is getting its ...
For many people with cool, good opinions, Monster Hunter's liberal use of hitstop over the years has been a key ingredient in ...
Seeing firsthand Capcom's Monster Hunter Wilds development by visiting the motion capture studio, foley studio, and music ...
Monster Hunter Wilds beta ended last month, and today, we're learning that one annoying issue fans experienced was only a bug.